
The Penalty Kill: Dominating in Man Down Scenarios
Tenants of Penalty Kill
- Take away the Knowns
- Areas of the Field: Bases, Crease
- Personnel: Shooters, Inside Finishers, Strong Hands
- Dictate the Situation
- Understand the Knowns
- Identify Personnel, Strengths, Objectives of the Man-Up (i.e. 1 Player with 90% of Goals)
- Communicate: Got ‘2’
- Allow us to Play 4v4 when Communicated, Matched up Ball-Side
- The Best ManDown Players Cover 2 at Once
- Contest Everything
- Down a Man, Effort must account for Extra Player
- Play through the PK Stop: +6 Seconds
- Finish the Man-Down/PK for an Extra 6 Seconds
- Cover up Quick when we Reset to 6v6
- Dead-Ball: WIN THE WHISTLE
- Best Player is the Goalie
- Force Shots we can handle in the Cage
- 15 Yard CONTESTED Shots
- Use your Instinct, Trust your Gut
- TRUST IT
- Force Shots we can handle in the Cage
Stance
- GREAT STANCE: APPROACH & OFF-BALL
Approaches
- Broken Down, Crouched, Stick Out: HEAD OF Stick/Top-Side
- Approach, Stick Out, Turnà Stick into the Lane. Limit Extra Steps.
Communication
- Talk to Teammate In-Front & Behind you: Push & Pull on a Rope
Pressure on Corners
- Enough to Play & Stop the Ball
- Aware of Over-Extension on Ball Movement
- Save Energy, Save Space on Non-Threat Passers: Read Body Language
Stick Action: Sticks up: Build a Forest
- Above a 45 Degree Angle Above your Shoulder
- Match Sticks: ex) Scrape Stick into ThrowBack Lane
“I’ve got 2, Split 2”: In certain scenarios, you can dictate where the Ball Goes
- If choosing between Low & High, Take away the Knowns (Low/Base) and Funnel Pass to Higher Player.
Scenarios
Roll-off Throwback to X: Stay at GLE
Carry from Behind: Who stops th Ball?
- Original Ball Stopper Carry with Across Front of Cage or Behind Pressure
Passer from Behind, at X: Why do we play and Pressure the Ball Behind?
- Limit 2 Guys Playing 1 Behind the Goal
- Gives us Direction and Flow of our Defense behind the Ball-Stopper
- When Scouting: When we know Direction they want to Go with the Ball from X, we will push them away from that Direction.
2-Men Behind
- Sit on the Pipes, Let them Throw Back and Forth
- OPTION: Could JUMP/RAPTOR on 2-men Behind Throwback
“Don’t Be a Robot”: Read the Situation, Understand Tendencies of Opponent, React and Move Quickly as a Unit